Postmortem #1 and current progress


Working on this one was tough, it has been non stop coding I nearly forgotten the devlog. 

I am still new to Unreal so a lot of things doesn't make sense and I've been tackling this whenever I had free time.

Currently this project is unfinished, the enemy still needs to shoot and a lot of other parts needs to be made. 

After all this I managed to scrap together some basic player movements and shooting. 

No idea how to properly solve the resolutions issues still. Right now there is  a lot of estimation and hard coding for that part. 

Will revisit again once I find time. 

Regrettably the game will be like this for a while.

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